• Slide 1

    BUCOLICO

    Building Community Resilience through Communication & Technology

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  • Slide 2

    Training Curricula

    Digital and Entrepreneurial Curriculum

    for Juniors and Seniors

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Junior Digital

For new European citizens which encourages and motivates them to excavate, collect or produce cultural objects of their new living environment.

Junior Entrepreneruship

Curriculum for adult education trainers (teachers, operators etc.) with indications about the didactic design and operation of such measures.

DET for Seniors

An interactive, multifunctional e-platform where all target groups can access the components of the project and interact through collaborative online tools and mobile applications for the purposes of information sharing, learning and networking.

OER Platform

A self-standing repository of training contents presenting them in an easy-to-use and effective way so that users can make the most out of this tool.

Gaming App

A world in which players create their own avatars which they will find the best solution to entrepreneurship based case studies which will be a different level of the game each.

Handbook

The BUCOLICO Handbook will provide an overview of the findings drawn from the early testing of this new learning standard in Italy, Belgium, Poland, Spain, and Greece.

BUCOLICO Handbook

Building Community Resilience through Communication & Technology

Its main objective is to facilitate the transfer the BUCOLICO Concept to other organisations, regions and countries. It will also serve as excellent awareness-raising and dissemination tool.

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Bucolico Project

Building Community Resilience through Communication & Technology

Despite signs of stagnation from the EEA's two major economies, the latest available Eurostat data showed that as late as December 2019 the unemployment rate in the EU (6.5%) continued on the downward course it began at the start of the series (2000), marginally and stably exceeding those of the US (4.2%) and Japan (2.4%). [Eurostat (February 2020) Unemployment rates by country, December 2019 update]. These assumptions held true at the time the proposal was initiated (Jan 2020), but research soon showed that a 4/5 of the global workforce was affected by the Coronavirus pandemic in Q1 of 2020, and that large reduction of working hours may affect Europe (7.8%) in the following Quarter.

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Digital Skills 100%
Emtrepreneurial Skills 80%
Boosting Employability 90%
Revitalizing Rural Economy 70%

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Bucolico Consortium

Building Community Resilience through Communication & Technology



2020-1-IT02-KA204-079306


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The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein

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